I'm starting to develop a simulator with WebGL and i need framework/tools/ide to do this more efficiently.
My Operating system is Debian Jessie and my simulator need to be 3D.
I searched this frameworks:
- Unity3D -- very good but only windows and mac.
- Blend4Web -- I have no experience.
- PlayCanvas -- I have no experience.
How can i develop a webGL 3D simulator with linux? Some suggestions/ideias?
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