mercredi 26 août 2015

Tools/frameworks for developing in HTML5 and WebGL on linux systems

I'm starting to develop a simulator with WebGL and i need framework/tools/ide to do this more efficiently.

My Operating system is Debian Jessie and my simulator need to be 3D.


I searched this frameworks:

  • Unity3D -- very good but only windows and mac.
  • Blend4Web -- I have no experience.
  • PlayCanvas -- I have no experience.

How can i develop a webGL 3D simulator with linux? Some suggestions/ideias?




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