I am wording on a web application drawing tool, when I test on Ipad, the browsers(safari and chrome) will have a bounce effect when drawing on the canvas. I have tried the solution from Michael P iOS: disable bounce scroll but allow normal scrolling. var content = document.getElementById('scrollDiv');
content.addEventListener('touchstart', function(event) {
this.allowUp = (this.scrollTop > 0);
this.allowDown = (this.scrollTop < this.scrollHeight - this.clientHeight);
this.slideBeginY = event.pageY;
});
content.addEventListener('touchmove', function(event) {
var up = (event.pageY > this.slideBeginY);
var down = (event.pageY < this.slideBeginY);
this.slideBeginY = event.pageY;
if ((up && this.allowUp) || (down && this.allowDown)) {
event.stopPropagation();
}
else {
event.preventDefault();
}
});
The bounce effect has been solved, but my range slider cannot be dragged anymore as well.
HTML:
<input type="range" on-tap="onTap($event)" on-drag="onTap($event)" class="custom-range" id="sizeRange" min="0" max="200">
JS:
//brush slider
var slider = document.getElementById("sizeRange");
var output = document.getElementById("sizeValue");
output.innerHTML = slider.value = stWeight;
slider.oninput = function() {
stWeight = output.innerHTML = this.value;
}
Thanks for any solution~
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