I'm trying to solve a small bug in my programm. I converted the following d3 example to react D3 Tree v5. It's working pretty solid, but there's still one bug in my updating method which I am not able to solve. Everytime I click on a node, which contains children every node which also contains children starts to "move", like the following: 
My code looks like the following:
export default class Tree extends Component {
constructor(props) {
super(props)
this.state = {
root: null,
informationNode: [1],
collapse: true,
clickedNode: "click on node to see signals",
}
// Set the dimensions and margins of the diagram
this.margin = this.props.margin;
this.width = this.props.width;
this.height = this.props.height;
this.duration = 2000;
this.root = null;
this.treemap = null;
//this.update = null;
this.i = 0;
this.data = this.props.data;
this.g = null
this.treemap= tree().size([this.height, this.width])
this.svg = null
this.collapse = this.collapse.bind(this)
this.update = this.update.bind(this)
}
componentDidMount() {
this.svg = d3.select("#contentTree").append("svg") // append the svg object to content id
.attr("width", this.width - this.margin.left - this.margin.right) // moves the 'group' element to the top left margin
.attr("height", this.height - this.margin.top - this.margin.bottom)
.append("g") // appends a 'group' element to 'svg'
.attr("transform", "translate(" + this.margin.left + "," + this.margin.top + ")")
// declares a tree layout and assigns the size
this.treemap = d3.tree().size([this.height, this.width]);
// Assigns parent, children, height, depth
this.root = d3.hierarchy( this.data, function(d) { return d.children; });
this.root.x0 = this.height / 2;
this.root.y0 = 0;
this.root.children.forEach(this.collapse)
this.update(this.root);
}
// Collapse the node and all it's children
collapse(d) {
if(d.children) {
d._children = d.children
d._children.forEach(this.collapse)
d.children = null
}
}
update(source) {
// Assigns the x and y position for the nodes
var treeData = this.treemap(this.root);
var i = 0 ;
// Compute the new tree layout.
var nodes = treeData.descendants(),
links = treeData.descendants().slice(1);
// Normalize for fixed-depth.
nodes.forEach(function(d){ d.y = d.depth * 180});
// ****************** Nodes section ***************************
// Update the nodes...
var node = this.svg.selectAll('g.node')
.data(nodes, function(d) {return d.id || (d.id = ++i); });
// Enter any new modes at the parent's previous position.
var nodeEnter = node.enter().append('g')
.attr('class', 'node')
.attr("transform", function(d) {
return "translate(" + source.y0 + "," + source.x0 + ")";
})
.on('click', this.handleClick);
// Add Circle for the nodes
nodeEnter.append('circle')
.attr('class', 'node')
.attr('r', 1e-6)
.attr('node','pointer')
.attr('fill','#fff')
.attr('stroke','steelblue')
.attr('strokeWidth','3px')
.style("fill", function(d) {
return d._children ? "lightsteelblue" : "#fff";
});
// Add labels for the nodes
nodeEnter.append('text')
.attr("font", "12px sans-serif")
.attr("dy", ".35em")
.attr("x", function(d) {
return d.children || d._children ? -13 : 13;
})
.attr("text-anchor", function(d) {
return d.children || d._children ? "end" : "start";
})
.text(function(d) { return d.data.name; });
// UPDATE
var nodeUpdate = nodeEnter.merge(node);
// Transition to the proper position for the node
nodeUpdate.transition()
.duration(this.duration)
.attr("transform", function(d) {
return "translate(" + d.y + "," + d.x + ")";
});
// Update the node attributes and style
nodeUpdate.select('circle.node')
.attr('r', 10)
.style("fill", function(d) {
return d._children ? "lightsteelblue" : "#fff";
})
.attr('cursor', 'pointer');
// Remove any exiting nodes
var nodeExit = node.exit().transition()
.duration(this.duration)
.attr("transform", function(d) {
return "translate(" + source.y + "," + source.x + ")";
})
.remove();
// On exit reduce the node circles size to 0
nodeExit.select('circle')
.attr('r', 1e-6);
// On exit reduce the opacity of text labels
nodeExit.select('text')
.style('fill-opacity', 1e-6);
// ****************** links section ***************************
// Update the links...
var link = this.svg.selectAll('path.link')
.data(links, function(d) { return d.id; });
// Enter any new links at the parent's previous position.
var linkEnter = link.enter().insert('path', "g")
.attr("class", "link")
.attr("fill", "none")
.attr("stroke", "#ccc")
.attr("stroke-width", "2px")
.attr('d', function(d){
var o = {x: source.x0, y: source.y0}
return diagonal(o, o)});
// UPDATE
var linkUpdate = linkEnter.merge(link);
// Transition back to the parent element position
linkUpdate.transition()
.duration(this.duration)
.attr('d', function(d){ return diagonal(d, d.parent) });
// Remove any exiting links
var linkExit = link.exit().transition()
.duration(this.duration)
.attr('d', function(d) {
var o = {x: source.x, y: source.y}
return diagonal(o, o)
})
.remove();
// Store the old positions for transition.
nodes.forEach(function(d){
d.x0 = d.x;
d.y0 = d.y;
});
// Creates a curved (diagonal) path from parent to the child nodes
function diagonal(s, d) {
var path = `M ${s.y} ${s.x}
C ${(s.y + d.y) / 2} ${s.x},
${(s.y + d.y) / 2} ${d.x},
${d.y} ${d.x}`
return path
}
}
// Toggle children on click.
handleClick(d) {
//console.log("d",d.data.children)
if (d.data.children.length !== 0) {
if (d.children) {
d._children = d.children;
d.children = null;
} else {
d.children = d._children;
d._children = null;
}
this.update(d);
//pass
}
}
render() {
return ( ...
<div id="contentTree" > </div>
...
);
}
}
Any help would be really appreciated!
Aucun commentaire:
Enregistrer un commentaire