I just built an application for iOS 64 bit using unity 5.1, xcode 6.4. I'm calling a Rest API with some headers inside. But the application crashes on this www call. The crash point is somewhere in FeedUnityWebStream which is an assembly file, hence no help from crash point. Crash log has some entries of CFNetwork library. This API has been working fine on 32 bit build. Please help
Did you find any fix to it? I too am having this issue
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