I am loading my images from resource folder. Now the requirement have change and I have to develop the WebGL Player instaed of standalone build. Now my question is do resource exist on server and will it work on the server same or i need to change everywhere with www and co-routine like below.
public string url = "http://ift.tt/1iBlctx";
void OnGUI() {
if(GUI.Button(new Rect(10,10,300,10),"click to load from server")){
StartCoroutine("LoadImageFromServer");
}
}//*/
IEnumerator LoadImageFromServer() {
WWW www = new WWW(url);
// Wait for download to complete
yield return www;
Renderer renderer = GetComponent<Renderer>();
renderer.material.mainTexture = www.texture;
}
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