I am learning WebRTC and have tried to run some simple code. It suppose to log 2 clients (nodejs signaling server) and make RTCpeerconaction bitwin them then make a datachanle and then send some messes on that chanel. my problem that the datachanle's onmessge event wont trigger. I dont know what i am doing wrong. Can anyone help ?
Code:
server.js
//require our websocket library
var WebSocketServer = require('ws').Server;
//creating a websocket server at port 9090
var wss = new WebSocketServer({port: 9090});
//all connected to the server users
var users = {};
//when a user connects to our sever
wss.on('connection', function(connection) {
console.log("User connected");
//when server gets a message from a connected user
connection.on('message', function(message) {
var data;
//accepting only JSON messages
try {
data = JSON.parse(message);
} catch (e) {
console.log("Invalid JSON");
data = {};
}
//switching type of the user message
switch (data.type) {
//when a user tries to login
case "login":
console.log("User logged", data.name);
//if anyone is logged in with this username then refuse
if(users[data.name]) {
sendTo(connection, {
type: "login",
success: false
});
} else {
//save user connection on the server
users[data.name] = connection;
connection.name = data.name;
sendTo(connection, {
type: "login",
success: true
});
}
break;
case "offer":
//for ex. UserA wants to call UserB
console.log("Sending offer to: ", data.name);
//if UserB exists then send him offer details
var conn = users[data.name];
if(conn != null) {
//setting that UserA connected with UserB
connection.otherName = data.name;
sendTo(conn, {
type: "offer",
offer: data.offer,
name: connection.name
});
}
break;
case "answer":
console.log("Sending answer to: ", data.name);
//for ex. UserB answers UserA
var conn = users[data.name];
if(conn != null) {
connection.otherName = data.name;
sendTo(conn, {
type: "answer",
answer: data.answer
});
}
break;
case "candidate":
console.log("Sending candidate to:",data.name);
var conn = users[data.name];
if(conn != null) {
sendTo(conn, {
type: "candidate",
candidate: data.candidate
});
}
break;
case "leave":
console.log("Disconnecting from", data.name);
var conn = users[data.name];
conn.otherName = null;
//notify the other user so he can disconnect his peer connection
if(conn != null) {
sendTo(conn, {
type: "leave"
});
}
break;
default:
sendTo(connection, {
type: "error",
message: "Command not found: " + data.type
});
break;
}
});
//when user exits, for example closes a browser window
//this may help if we are still in "offer","answer" or "candidate" state
connection.on("close", function() {
if(connection.name) {
delete users[connection.name];
if(connection.otherName) {
console.log("Disconnecting from ", connection.otherName);
var conn = users[connection.otherName];
conn.otherName = null;
if(conn != null) {
sendTo(conn, {
type: "leave"
});
}
}
}
});
connection.send("Hello world");
});
function sendTo(connection, message) {
connection.send(JSON.stringify(message));
}
client.js
//our username
var name;
var connectedUser;
//connecting to our signaling server
var conn = new WebSocket('ws://localhost:9090');
conn.onopen = function () {
console.log("Connected to the signaling server");
};
//when we got a message from a signaling server
conn.onmessage = function (msg) {
console.log("Got message", msg.data);
var data = JSON.parse(msg.data);
switch(data.type) {
case "login":
handleLogin(data.success);
break;
//when somebody wants to call us
case "offer":
handleOffer(data.offer, data.name);
break;
case "answer":
handleAnswer(data.answer);
break;
//when a remote peer sends an ice candidate to us
case "candidate":
handleCandidate(data.candidate);
break;
case "leave":
handleLeave();
break;
default:
break;
}
};
conn.onerror = function (err) {
console.log("Got error", err);
};
//alias for sending JSON encoded messages
function send(message) {
//attach the other peer username to our messages
if (connectedUser) {
message.name = connectedUser;
}
conn.send(JSON.stringify(message));
};
//******
//UI selectors block
//******
var loginPage = document.querySelector('#loginPage');
var usernameInput = document.querySelector('#usernameInput');
var loginBtn = document.querySelector('#loginBtn');
var callPage = document.querySelector('#callPage');
var callToUsernameInput = document.querySelector('#callToUsernameInput');
var callBtn = document.querySelector('#callBtn');
var hangUpBtn = document.querySelector('#hangUpBtn');
var msgInput = document.querySelector('#msgInput');
var sendMsgBtn = document.querySelector('#sendMsgBtn');
var chatArea = document.querySelector('#chatarea');
var yourConn;
var dataChannel;
callPage.style.display = "none";
// Login when the user clicks the button
loginBtn.addEventListener("click", function (event) {
name = usernameInput.value;
if (name.length > 0) {
send({
type: "login",
name: name
});
}
});
function handleLogin(success) {
console.log("handleLogin")
if (success === false) {
alert("Ooops...try a different username");
} else {
loginPage.style.display = "none";
callPage.style.display = "block";
//**********************
//Starting a peer connection
//**********************
//using Google public stun server
var configuration = {
"iceServers": [{ "url": "stun:stun2.1.google.com:19302" }]
};
yourConn = new webkitRTCPeerConnection(configuration);
// Setup ice handling
yourConn.onicecandidate = function (event) {
if (event.candidate) {
send({
type: "candidate",
candidate: event.candidate
});
}
};
//creating data channel
dataChannel = yourConn.createDataChannel("channel1", {reliable:true});
dataChannel.onerror = function (error) {
console.log("Ooops...error:", error);
};
//when we receive a message from the other peer, display it on the screen
dataChannel.onmessage = function (event) {
console.log("Got Data Channel Message:", event.data);
chatArea.innerHTML += connectedUser + ": " + event.data + "<br />";
};
dataChannel.onclose = function () {
console.log("data channel is closed");
};
}
};
//initiating a call
callBtn.addEventListener("click", function () {
var callToUsername = callToUsernameInput.value;
if (callToUsername.length > 0) {
connectedUser = callToUsername;
// create an offer
yourConn.createOffer(function (offer) {
send({
type: "offer",
offer: offer
});
yourConn.setLocalDescription(offer);
}, function (error) {
alert("Error when creating an offer");
});
}
});
//when somebody sends us an offer
function handleOffer(offer, name) {
console.log("handleOffer")
connectedUser = name;
yourConn.setRemoteDescription(new RTCSessionDescription(offer));
//create an answer to an offer
yourConn.createAnswer(function (answer) {
yourConn.setLocalDescription(answer);
send({
type: "answer",
answer: answer
});
}, function (error) {
alert("Error when creating an answer");
});
};
//when we got an answer from a remote user
function handleAnswer(answer) {
console.log("handleAnswer")
yourConn.setRemoteDescription(new RTCSessionDescription(answer));
};
//when we got an ice candidate from a remote user
function handleCandidate(candidate) {
console.log("handleCandidate")
yourConn.addIceCandidate(new RTCIceCandidate(candidate));
};
//hang up
hangUpBtn.addEventListener("click", function () {
send({
type: "leave"
});
handleLeave();
});
function handleLeave() {
console.log("handleLeave")
connectedUser = null;
yourConn.close();
yourConn.onicecandidate = null;
};
//when user clicks the "send message" button
sendMsgBtn.addEventListener("click", function (event) {
var val = msgInput.value;
chatArea.innerHTML += name + ": " + val + "<br />";
//sending a message to a connected peer
dataChannel.send(val);
console.log(dataChannel.readyState)
msgInput.value = "";
});
index.html
<html>
<head>
<title>WebRTC Text Demo</title>
<link rel = "stylesheet" href = "node_modules/bootstrap/dist/css/bootstrap.min.css"/>
</head>
<style>
body {
background: #eee;
padding: 5% 0;
}
</style>
<body>
<div id = "loginPage" class = "container text-center">
<div class = "row">
<div class = "col-md-4 col-md-offset-4">
<h2>WebRTC Text Demo. Please sign in</h2>
<label for = "usernameInput" class = "sr-only">Login</label>
<input type = "email" id = "usernameInput"
class = "form-control formgroup" placeholder = "Login"
required = "" autofocus = "">
<button id = "loginBtn" class = "btn btn-lg btn-primary btnblock">
Sign in</button>
</div>
</div>
</div>
<div id = "callPage" class = "call-page container">
<div class = "row">
<div class = "col-md-4 col-md-offset-4 text-center">
<div class = "panel panel-primary">
<div class = "panel-heading">Text chat</div>
<div id = "chatarea" class = "panel-body text-left"></div>
</div>
</div>
</div>
<div class = "row text-center form-group">
<div class = "col-md-12">
<input id = "callToUsernameInput" type = "text"
placeholder = "username to call" />
<button id = "callBtn" class = "btn-success btn">Call</button>
<button id = "hangUpBtn" class = "btn-danger btn">Hang Up</button>
</div>
</div>
<div class = "row text-center">
<div class = "col-md-12">
<input id = "msgInput" type = "text" placeholder = "message" />
<button id = "sendMsgBtn" class = "btn-success btn">Send</button>
</div>
</div>
</div>
<script src = "client.js"></script>
</body>
</html>
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